Aromatisse
The target makes its move right after the user.
User and ally swap positions; using again can fail.
Raises an ally's Sp. Def by 1.
A target of the opposite gender gets infatuated.
Raises the user's Sp. Atk and Sp. Def by 1.
Lowers the target's Attack by 2.
User survives attacks this turn with at least 1 HP.
Target repeats its last move for its next 3 turns.
Lowers the target's Sp. Def by 2.
Heals the target by 50% of its max HP.
One adjacent ally's move power is 1.5x this turn.
Causes the target to fall asleep.
For 5 turns, special damage to allies is halved.
5 turns. Can't status,-Dragon power vs grounded.
Raises the user's Sp. Atk by 2.
Prevents moves from affecting the user this turn.
For 5 turns, heavy rain powers Water moves.
For 5 turns, physical damage to allies is halved.
User sleeps 2 turns and restores HP and status.
Copies the target's current stat stages.
User must be asleep. Uses another known move.
The user and the target trade Abilities.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Causes the target to become confused.
Lowers the foe(s) evasiveness by 2.
Goes last. For 5 turns, turn order is reversed.
Next turn, 50% of the user's max HP is restored.
For 4 turns, disables the target's last move used.