PokeSearch

Banette

Banette
Weak to
Resists
Immune to
Base stats
Rank downRank up
H
64
A
115
0
B
65
0
C
83
0
D
63
0
S
65
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
25,703
BASE
28,746
HIGH
48,678
MAX
53,255
Special bulk
MIN
25,026
BASE
28,070
HIGH
47,846
MAX
52,423
Speed
MIN
76
BASE
85
HIGH
117
MAX
128
Movessorted by max damage
Poltergeist110 · 90%
19,965
22,275
27,555
30,195
Giga Impact150 · 90%
18,150
20,250
25,050
27,450
Phantom Force90 · 100%
16,335
18,225
22,545
24,705
Hyper Beam150 · 90%
13,800
15,450
20,250
22,200
Gunk Shot120 · 80%
14,520
16,200
20,040
21,960
Shadow Claw70 · 100%
12,705
14,175
17,535
19,215
Shadow Ball80 · 100%
11,040
12,360
16,200
17,760
Foul Play95 · 100%
11,495
12,825
15,865
17,385
Shadow Punch60 ·
10,890
12,150
15,030
16,470
Thunder110 · 70%
10,120
11,330
14,850
16,280
Throat Chop80 · 100%
9,680
10,800
13,360
14,640
Zen Headbutt80 · 90%
9,680
10,800
13,360
14,640
Hex65 · 100%
8,970
10,042
13,162
14,430
Lash Out75 · 100%
9,075
10,125
12,525
13,725
Psychic90 · 100%
8,280
9,270
12,150
13,320
Thunderbolt90 · 100%
8,280
9,270
12,150
13,320
Facade70 · 100%
8,470
9,450
11,690
12,810
Skitter Smack70 · 90%
8,470
9,450
11,690
12,810
Sucker Punch70 · 100%
8,470
9,450
11,690
12,810
Knock Off65 · 100%
7,865
8,775
10,855
11,895
Dark Pulse80 · 100%
7,360
8,240
10,800
11,840
Dazzling Gleam80 · 100%
7,360
8,240
10,800
11,840
Shadow Sneak40 · 100%
7,260
8,100
10,020
10,980
Thief60 · 100%
7,260
8,100
10,020
10,980
Burning Jealousy70 · 100%
6,440
7,210
9,450
10,360
Payback50 · 100%
6,050
6,750
8,350
9,150
Pounce50 · 100%
6,050
6,750
8,350
9,150
Trailblaze50 · 100%
6,050
6,750
8,350
9,150
Round60 · 100%
5,520
6,180
8,100
8,880
Icy Wind55 · 95%
5,060
5,665
7,425
8,140
Charge Beam50 · 90%
4,600
5,150
6,750
7,400
Snore50 · 100%
4,600
5,150
6,750
7,400
Calm Mind

Raises the user's Sp. Atk and Sp. Def by 1.

Curse

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Confuse Ray100%

Confuses the target.

Destiny Bond

If an opponent knocks out the user, it also faints.

Endure

User survives attacks this turn with at least 1 HP.

Encore100%

Target repeats its last move for its next 3 turns.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Magic Room

For 5 turns, all held items have no effect.

Imprison

No foe can use any move known by the user.

Nasty Plot

Raises the user's Sp. Atk by 2.

Pain Split

Shares HP of user and target equally.

Protect

Prevents moves from affecting the user this turn.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Rest

User sleeps 2 turns and restores HP and status.

Psych Up

Copies the target's current stat stages.

Role Play

User replaces its Ability with the target's.

Sleep Talk

User must be asleep. Uses another known move.

Scary Face100%

Lowers the target's Speed by 2.

Screech85%

Lowers the target's Defense by 2.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Sunny Day

For 5 turns, intense sunlight powers Fire moves.

Swords Dance

Raises the user's Attack by 2.

Taunt100%

Target can't use status moves its next 3 turns.

Swagger85%

Raises the target's Attack by 2 and confuses it.

Thunder Wave90%

Paralyzes the target.

Trick100%

User switches its held item with the target's.

Trick Room

Goes last. For 5 turns, turn order is reversed.

Torment100%

Target can't select the same move twice in a row.

Will-O-Wisp85%

Burns the target.

Disable100%

For 4 turns, disables the target's last move used.

Spite100%

Lowers the PP of the target's last move by 4.