PokeSearch

Banette-Mega

Banette-Mega
Weak to
Resists
Immune to
Base stats
Rank downRank up
H
64
A
165
0
B
75
0
C
93
0
D
83
0
S
75
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
28,746
BASE
32,128
HIGH
52,839
MAX
57,832
Special bulk
MIN
31,114
BASE
34,834
HIGH
56,167
MAX
61,576
Speed
MIN
85
BASE
95
HIGH
127
MAX
139
Movessorted by max damage
Poltergeist110 · 90%
27,390
30,525
35,805
39,270
Giga Impact150 · 90%
24,900
27,750
32,550
35,700
Phantom Force90 · 100%
22,410
24,975
29,295
32,130
Gunk Shot120 · 80%
19,920
22,200
26,040
28,560
Shadow Claw70 · 100%
17,430
19,425
22,785
24,990
Hyper Beam150 · 90%
15,150
16,950
21,750
23,850
Foul Play95 · 100%
15,770
17,575
20,615
22,610
Shadow Punch60 ·
14,940
16,650
19,530
21,420
Shadow Ball80 · 100%
12,120
13,560
17,400
19,080
Throat Chop80 · 100%
13,280
14,800
17,360
19,040
Zen Headbutt80 · 90%
13,280
14,800
17,360
19,040
Lash Out75 · 100%
12,450
13,875
16,275
17,850
Thunder110 · 70%
11,110
12,430
15,950
17,490
Facade70 · 100%
11,620
12,950
15,190
16,660
Skitter Smack70 · 90%
11,620
12,950
15,190
16,660
Sucker Punch70 · 100%
11,620
12,950
15,190
16,660
Hex65 · 100%
9,847
11,017
14,137
15,502
Knock Off65 · 100%
10,790
12,025
14,105
15,470
Psychic90 · 100%
9,090
10,170
13,050
14,310
Thunderbolt90 · 100%
9,090
10,170
13,050
14,310
Shadow Sneak40 · 100%
9,960
11,100
13,020
14,280
Thief60 · 100%
9,960
11,100
13,020
14,280
Dark Pulse80 · 100%
8,080
9,040
11,600
12,720
Dazzling Gleam80 · 100%
8,080
9,040
11,600
12,720
Payback50 · 100%
8,300
9,250
10,850
11,900
Pounce50 · 100%
8,300
9,250
10,850
11,900
Trailblaze50 · 100%
8,300
9,250
10,850
11,900
Burning Jealousy70 · 100%
7,070
7,910
10,150
11,130
Round60 · 100%
6,060
6,780
8,700
9,540
Icy Wind55 · 95%
5,555
6,215
7,975
8,745
Charge Beam50 · 90%
5,050
5,650
7,250
7,950
Snore50 · 100%
5,050
5,650
7,250
7,950
Calm Mind

Raises the user's Sp. Atk and Sp. Def by 1.

Curse

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Confuse Ray100%

Confuses the target.

Destiny Bond

If an opponent knocks out the user, it also faints.

Endure

User survives attacks this turn with at least 1 HP.

Encore100%

Target repeats its last move for its next 3 turns.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Magic Room

For 5 turns, all held items have no effect.

Imprison

No foe can use any move known by the user.

Nasty Plot

Raises the user's Sp. Atk by 2.

Pain Split

Shares HP of user and target equally.

Protect

Prevents moves from affecting the user this turn.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Rest

User sleeps 2 turns and restores HP and status.

Psych Up

Copies the target's current stat stages.

Role Play

User replaces its Ability with the target's.

Sleep Talk

User must be asleep. Uses another known move.

Scary Face100%

Lowers the target's Speed by 2.

Screech85%

Lowers the target's Defense by 2.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Sunny Day

For 5 turns, intense sunlight powers Fire moves.

Swords Dance

Raises the user's Attack by 2.

Taunt100%

Target can't use status moves its next 3 turns.

Swagger85%

Raises the target's Attack by 2 and confuses it.

Thunder Wave90%

Paralyzes the target.

Trick100%

User switches its held item with the target's.

Trick Room

Goes last. For 5 turns, turn order is reversed.

Torment100%

Target can't select the same move twice in a row.

Will-O-Wisp85%

Burns the target.

Disable100%

For 4 turns, disables the target's last move used.

Spite100%

Lowers the PP of the target's last move by 4.