Decidueye-Hisui
User switches, passing stat changes and more.
Raises the user's Attack and Defense by 1.
Raises an ally's Attack and Defense by 1.
Confuses the target.
-1 evasion; ends user and target hazards/terrain.
User survives attacks this turn with at least 1 HP.
Raises the user's evasiveness by 1.
Lowers the target's Attack by 2.
Eliminates all stat changes.
One adjacent ally's move power is 1.5x this turn.
For 5 turns, special damage to allies is halved.
Raises the user's Sp. Atk by 2.
Prevents moves from affecting the user this turn.
For 5 turns, heavy rain powers Water moves.
User sleeps 2 turns and restores HP and status.
Heals 50% HP. Flying-type removed 'til turn ends.
User must be asleep. Uses another known move.
Lowers the target's Speed by 2.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Raises the user's Attack by 2.
Heals the user by a weather-dependent amount.
For 4 turns, allies' Speed is doubled.
Target can't use status moves its next 3 turns.
5 turns. Grounded: +Grass power, +1/16 max HP.