Dedenne
Raises the user's Speed by 2.
+1 SpD, user's next Electric move 2x power.
Lowers the target's Attack by 2.
Lowers the target's Sp. Atk by 2.
5 turns. Grounded: +Electric power, can't sleep.
User survives attacks this turn with at least 1 HP.
One adjacent ally's move power is 1.5x this turn.
For 5 turns, special damage to allies is halved.
5 turns. Can't status,-Dragon power vs grounded.
Prevents moves from affecting the user this turn.
For 5 turns, heavy rain powers Water moves.
User sleeps 2 turns and restores HP and status.
User must be asleep. Uses another known move.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Lowers the target's Attack and Sp. Atk by 1.
Paralyzes the target.
The target's Ability changes to match the user's.
For 5 turns, the user has immunity to Ground.