PokeSearch

Farigiraf

Farigiraf
Weak to
Resists
Immune to
Base stats
Rank downRank up
H
120
A
90
0
B
70
0
C
110
0
D
70
0
S
60
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
38,430
BASE
42,700
HIGH
67,381
MAX
74,009
Special bulk
MIN
38,430
BASE
42,700
HIGH
67,381
MAX
74,009
Speed
MIN
72
BASE
80
HIGH
112
MAX
123
Movessorted by max damage
Hyper Beam150 · 90%
26,325
29,250
36,450
40,050
Giga Impact150 · 90%
22,275
24,750
31,950
35,100
Future Sight120 · 100%
21,060
23,400
29,160
32,040
Double-Edge120 · 100%
17,820
19,800
25,560
28,080
Hyper Voice90 · 100%
15,795
17,550
21,870
24,030
Psychic90 · 100%
15,795
17,550
21,870
24,030
Uproar90 · 100%
15,795
17,550
21,870
24,030
Expanding Force80 · 100%
14,040
15,600
19,440
21,360
Psyshock80 · 100%
14,040
15,600
19,440
21,360
Psychic Noise75 · 100%
13,162
14,625
18,225
20,025
Body Slam85 · 100%
12,622
14,025
18,105
19,890
Psychic Fangs85 · 100%
12,622
14,025
18,105
19,890
Thunder110 · 70%
12,870
14,300
17,820
19,580
Zen Headbutt80 · 90%
11,880
13,200
17,040
18,720
Facade70 · 100%
10,395
11,550
14,910
16,380
Energy Ball90 · 100%
10,530
11,700
14,580
16,020
Thunderbolt90 · 100%
10,530
11,700
14,580
16,020
Earthquake100 · 100%
9,900
11,000
14,200
15,600
Foul Play95 · 100%
9,405
10,450
13,490
14,820
High Horsepower95 · 95%
9,405
10,450
13,490
14,820
Dazzling Gleam80 · 100%
9,360
10,400
12,960
14,240
Shadow Ball80 · 100%
9,360
10,400
12,960
14,240
Crunch80 · 100%
7,920
8,800
11,360
12,480
Iron Head80 · 100%
7,920
8,800
11,360
12,480
Stomping Tantrum75 · 100%
7,425
8,250
10,650
11,700
Twin Beam40 · 100%
7,020
7,800
9,720
10,680
Assurance60 · 100%
5,940
6,600
8,520
9,360
Bulldoze60 · 100%
5,940
6,600
8,520
9,360
Thief60 · 100%
5,940
6,600
8,520
9,360
Charge Beam50 · 90%
5,850
6,500
8,100
8,900
Double Hit35 · 90%
5,197
5,775
7,455
8,190
Trailblaze50 · 100%
4,950
5,500
7,100
7,800
Stored Power20 · 100%
3,510
3,900
4,860
5,340
Agility

Raises the user's Speed by 2.

Ally Switch

User and ally swap positions; using again can fail.

Amnesia

Raises the user's Sp. Def by 2.

Baton Pass

User switches, passing stat changes and more.

Calm Mind

Raises the user's Sp. Atk and Sp. Def by 1.

Curse

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Confuse Ray100%

Confuses the target.

Endure

User survives attacks this turn with at least 1 HP.

Gravity

5 turns: no Ground immunities, 1.67x accuracy.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Guard Swap

Swaps Defense and Sp. Def changes with target.

Imprison

No foe can use any move known by the user.

Light Screen

For 5 turns, special damage to allies is halved.

Mean Look

Prevents the target from switching out.

Nasty Plot

Raises the user's Sp. Atk by 2.

Protect

Prevents moves from affecting the user this turn.

Psychic Terrain

5 turns. Grounded: +Psychic power, priority-safe.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Reflect

For 5 turns, physical damage to allies is halved.

Rest

User sleeps 2 turns and restores HP and status.

Psych Up

Copies the target's current stat stages.

Roar

Forces the target to switch to a random ally.

Power Swap

Swaps Attack and Sp. Atk stat stages with target.

Sleep Talk

User must be asleep. Uses another known move.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Sunny Day

For 5 turns, intense sunlight powers Fire moves.

Thunder Wave90%

Paralyzes the target.

Trick100%

User switches its held item with the target's.

Trick Room

Goes last. For 5 turns, turn order is reversed.

Wish

Next turn, 50% of the user's max HP is restored.