Floette-Eternal
User switches, passing stat changes and more.
Raises the user's Sp. Atk and Sp. Def by 1.
Lowers the target's Attack by 2.
Uses the last move used in the battle.
User survives attacks this turn with at least 1 HP.
One adjacent ally's move power is 1.5x this turn.
For 5 turns, special damage to allies is halved.
5 turns. Can't status,-Dragon power vs grounded.
Prevents moves from affecting the user this turn.
For 5 turns, heavy rain powers Water moves.
User sleeps 2 turns and restores HP and status.
User must be asleep. Uses another known move.
The user and the target trade Abilities.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Heals the user by a weather-dependent amount.
Lowers the target's Attack and Sp. Atk by 1.
User switches its held item with the target's.
Next turn, 50% of the user's max HP is restored.
5 turns. Grounded: +Grass power, +1/16 max HP.
For 5 turns, protects user's party from status.