Forretress
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
User survives attacks this turn with at least 1 HP.
5 turns: no Ground immunities, 1.67x accuracy.
One adjacent ally's move power is 1.5x this turn.
Raises the user's Defense by 2.
For 5 turns, special damage to allies is halved.
Lowers the target's Sp. Def by 2.
Shares HP of user and target equally.
Switches user's Attack and Defense stats.
Prevents moves from affecting the user this turn.
For 5 turns, heavy rain powers Water moves.
For 5 turns, physical damage to allies is halved.
User sleeps 2 turns and restores HP and status.
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
User must be asleep. Uses another known move.
Hurts grounded foes on switch-in. Max 3 layers.
Hurts foes on switch-in. Factors Rock weakness.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Paralyzes the target.
Poisons grounded foes on switch-in. Max 2 layers.
For 5 turns, the user has immunity to Ground.