Glaceon
Lowers the target's Attack by 1.
User switches, passing stat changes and more.
Raises the user's Sp. Atk and Sp. Def by 1.
Lowers the target's Attack by 2.
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Uses the last move used in the battle.
Prevents moves from affecting the user this turn.
User survives attacks this turn with at least 1 HP.
Lowers the target's Sp. Def by 2.
Raises the user's critical hit ratio by 2.
5 turns: no Ground immunities, 1.67x accuracy.
Eliminates all stat changes.
One adjacent ally's move power is 1.5x this turn.
Prevents moves from affecting the user this turn.
For 5 turns, heavy rain powers Water moves.
User sleeps 2 turns and restores HP and status.
Forces the target to switch to a random ally.
User must be asleep. Uses another known move.
For 5 turns, snow falls. Ice: 1.5x Def.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Puts the target to sleep after 1 turn.
Next turn, 50% of the user's max HP is restored.
Lowers the target's Attack and Defense by 1.