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Greninja-Mega

Greninja-Mega
Weak to
Resists
Immune to
Base stats
Rank downRank up
H
72
A
125
0
B
77
0
C
133
0
D
81
0
S
142
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
31,116
BASE
34,693
HIGH
56,182
MAX
61,408
Special bulk
MIN
32,189
BASE
36,124
HIGH
57,924
MAX
63,586
Speed
MIN
145
BASE
162
HIGH
194
MAX
213
Movessorted by max damage
Hydro Cannon150 · 90%
30,825
34,425
41,625
45,675
Hydro Pump110 · 80%
22,605
25,245
30,525
33,495
Hyper Beam150 · 90%
20,550
22,950
27,750
30,450
Giga Impact150 · 90%
19,500
21,750
26,550
29,100
Surf90 · 100%
18,495
20,655
24,975
27,405
Liquidation85 · 100%
16,575
18,487
22,567
24,735
Dark Pulse80 · 100%
16,440
18,360
22,200
24,360
Dive80 · 100%
15,600
17,400
21,240
23,280
Gunk Shot120 · 80%
15,600
17,400
21,240
23,280
Waterfall80 · 100%
15,600
17,400
21,240
23,280
Blizzard110 · 70%
15,070
16,830
20,350
22,330
Night Slash70 · 100%
13,650
15,225
18,585
20,370
Sludge Wave95 · 100%
13,015
14,535
17,575
19,285
Ice Beam90 · 100%
12,330
13,770
16,650
18,270
Water Pulse60 · 100%
12,330
13,770
16,650
18,270
Brutal Swing60 · 100%
11,700
13,050
15,930
17,460
Flip Turn60 · 100%
11,700
13,050
15,930
17,460
Thief60 · 100%
11,700
13,050
15,930
17,460
Bounce85 · 85%
11,050
12,325
15,045
16,490
Extrasensory80 · 100%
10,960
12,240
14,800
16,240
Dig80 · 100%
10,400
11,600
14,160
15,520
Chilling Water50 · 100%
10,275
11,475
13,875
15,225
Brick Break75 · 100%
9,750
10,875
13,275
14,550
Ice Punch75 · 100%
9,750
10,875
13,275
14,550
Rock Slide75 · 90%
9,750
10,875
13,275
14,550
Facade70 · 100%
9,100
10,150
12,390
13,580
Skitter Smack70 · 90%
9,100
10,150
12,390
13,580
U-turn70 · 100%
9,100
10,150
12,390
13,580
Low Sweep65 · 100%
8,450
9,425
11,505
12,610
Upper Hand65 · 100%
8,450
9,425
11,505
12,610
Round60 · 100%
8,220
9,180
11,100
12,180
Aerial Ace60 ·
7,800
8,700
10,620
11,640
Rock Tomb60 · 95%
7,800
8,700
10,620
11,640
Icy Wind55 · 95%
7,535
8,415
10,175
11,165
Mud Shot55 · 95%
7,535
8,415
10,175
11,165
Acrobatics55 · 100%
7,150
7,975
9,735
10,670
Snore50 · 100%
6,850
7,650
9,250
10,150
Weather Ball50 · 100%
6,850
7,650
9,250
10,150
Smack Down50 · 100%
6,500
7,250
8,850
9,700
Trailblaze50 · 100%
6,500
7,250
8,850
9,700
Quick Attack40 · 100%
5,200
5,800
7,080
7,760
Shadow Sneak40 · 100%
5,200
5,800
7,080
7,760
Water Shuriken15 · 100%
3,082
3,442
4,162
4,567
Mud-Slap20 · 100%
2,740
3,060
3,700
4,060
Endure

User survives attacks this turn with at least 1 HP.

Double Team

Raises the user's evasiveness by 1.

Haze

Eliminates all stat changes.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Protect

Prevents moves from affecting the user this turn.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Rest

User sleeps 2 turns and restores HP and status.

Role Play

User replaces its Ability with the target's.

Sleep Talk

User must be asleep. Uses another known move.

Snowscape

For 5 turns, snow falls. Ice: 1.5x Def.

Spikes

Hurts grounded foes on switch-in. Max 3 layers.

Substitute

User takes 1/4 its max HP to put in a substitute.

Switcheroo100%

User switches its held item with the target's.

Swords Dance

Raises the user's Attack by 2.

Taunt100%

Target can't use status moves its next 3 turns.

Toxic Spikes

Poisons grounded foes on switch-in. Max 2 layers.