Hatterene
The target makes its move right after the user.
Raises the user's Speed by 2.
Raises an ally's Sp. Def by 1.
User switches, passing stat changes and more.
Raises the user's Sp. Atk and Sp. Def by 1.
Lowers the target's Attack by 2.
User survives attacks this turn with at least 1 HP.
5 turns: no Ground immunities, 1.67x accuracy.
User faints. Next hurt Pokemon is fully healed.
Heals the target by 50% of its max HP.
One adjacent ally's move power is 1.5x this turn.
Swaps Defense and Sp. Def changes with target.
Changes the target's type to Psychic.
For 5 turns, all held items have no effect.
No foe can use any move known by the user.
Heals the user and its allies by 1/4 their max HP.
For 5 turns, special damage to allies is halved.
5 turns. Can't status,-Dragon power vs grounded.
Shares HP of user and target equally.
Prevents moves from affecting the user this turn.
5 turns. Grounded: +Psychic power, priority-safe.
For 5 turns, physical damage to allies is halved.
User sleeps 2 turns and restores HP and status.
Copies the target's current stat stages.
Forces the target to move last this turn.
Swaps Attack and Sp. Atk stat stages with target.
User must be asleep. Uses another known move.
The user and the target trade Abilities.
User takes 1/4 its max HP to put in a substitute.
Raises the user's Attack by 2.
Paralyzes the target.
User switches its held item with the target's.
Goes last. For 5 turns, turn order is reversed.
For 5 turns, all Defense and Sp. Def stats switch.
For 5 turns, protects user's party from status.