Hydrapple
Hydrapple
Weak to
×4
ResistsBase stats
Rank downRank up
H
106
A
80
0
B
110
0
C
120
0
D
80
0
S
44
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
51,525
BASE
57,250
HIGH
83,956
MAX
92,248
Special bulk
MIN
39,635
BASE
44,038
HIGH
68,408
MAX
75,145
Speed
MIN
57
BASE
64
HIGH
96
MAX
105
Movessorted by max damage
Draco Meteor130 · 90%
24,570
27,300
33,540
36,855
Leaf Storm130 · 90%
24,570
27,300
33,540
36,855
Solar Beam120 · 100%
22,680
25,200
30,960
34,020
Hyper Beam150 · 90%
18,900
21,000
25,800
28,350
Outrage120 · 100%
16,200
18,000
23,760
26,100
Power Whip120 · 85%
16,200
18,000
23,760
26,100
Energy Ball90 · 100%
17,010
18,900
23,220
25,515
Dragon Pulse85 · 100%
16,065
17,850
21,930
24,097
Fickle Beam80 · 100%
15,120
16,800
20,640
22,680
Giga Impact150 · 90%
13,500
15,000
19,800
21,750
Giga Drain75 · 100%
14,175
15,750
19,350
21,262
Hydro Pump110 · 80%
13,860
15,400
18,920
20,790
Double-Edge120 · 100%
10,800
12,000
15,840
17,400
Seed Bomb80 · 100%
10,800
12,000
15,840
17,400
Earth Power90 · 100%
11,340
12,600
15,480
17,010
Syrup Bomb60 · 90%
11,340
12,600
15,480
17,010
Uproar90 · 100%
11,340
12,600
15,480
17,010
Pollen Puff90 · 100%
11,340
12,600
15,480
17,010
Earthquake100 · 100%
9,000
10,000
13,200
14,500
Dragon Tail60 · 90%
8,100
9,000
11,880
13,050
Breaking Swipe60 · 100%
8,100
9,000
11,880
13,050
Body Slam85 · 100%
7,650
8,500
11,220
12,325
Grassy Glide55 · 100%
7,425
8,250
10,890
11,962
Body Press80 · 100%
7,200
8,000
10,560
11,600
Facade70 · 100%
6,300
7,000
9,240
10,150
Sucker Punch70 · 100%
6,300
7,000
9,240
10,150
Bug Bite60 · 100%
5,400
6,000
7,920
8,700
Pounce50 · 100%
4,500
5,000
6,600
7,250
Bullet Seed25 · 100%
3,375
3,750
4,950
5,437
Double Hit35 · 90%
3,150
3,500
4,620
5,075
Infestation20 · 100%
2,520
2,800
3,440
3,780
Curse—
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Endure—
User survives attacks this turn with at least 1 HP.
Dragon Cheer—
Ally: Crit ratio +1, or +2 if ally is Dragon type.
Growth—
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Nasty Plot—
Raises the user's Sp. Atk by 2.
Protect—
Prevents moves from affecting the user this turn.
Rain Dance—
For 5 turns, heavy rain powers Water moves.
Recycle—
Restores the item the user last used.
Reflect—
For 5 turns, physical damage to allies is halved.
Rest—
User sleeps 2 turns and restores HP and status.
Recover—
Heals the user by 50% of its max HP.
Sleep Talk—
User must be asleep. Uses another known move.
Substitute—
User takes 1/4 its max HP to put in a substitute.
Sunny Day—
For 5 turns, intense sunlight powers Fire moves.
Sweet Scent100%
Lowers the foe(s) evasiveness by 2.
Yawn—
Puts the target to sleep after 1 turn.
Grassy Terrain—
5 turns. Grounded: +Grass power, +1/16 max HP.