Reuniclus
Raises the user's Defense by 2.
User and ally swap positions; using again can fail.
A target of the opposite gender gets infatuated.
Raises the user's Sp. Atk and Sp. Def by 1.
Lowers the target's Attack by 2.
Confuses the target.
User survives attacks this turn with at least 1 HP.
Target repeats its last move for its next 3 turns.
5 turns: no Ground immunities, 1.67x accuracy.
One adjacent ally's move power is 1.5x this turn.
Swaps Defense and Sp. Def changes with target.
Raises the user's Defense by 2.
No foe can use any move known by the user.
For 5 turns, special damage to allies is halved.
Shares HP of user and target equally.
Prevents moves from affecting the user this turn.
5 turns. Grounded: +Psychic power, priority-safe.
For 5 turns, heavy rain powers Water moves.
For 5 turns, physical damage to allies is halved.
User sleeps 2 turns and restores HP and status.
Copies the target's current stat stages.
Heals the user by 50% of its max HP.
Swaps Attack and Sp. Atk stat stages with target.
User must be asleep. Uses another known move.
The user and the target trade Abilities.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Paralyzes the target.
User switches its held item with the target's.
Goes last. For 5 turns, turn order is reversed.
For 5 turns, all Defense and Sp. Def stats switch.
For 5 turns, protects user's party from status.