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Sableye-Mega

Sableye-Mega
Weak to
Resists
Immune to
Base stats
Rank downRank up
H
50
A
85
0
B
125
0
C
85
0
D
115
0
S
20
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
39,537
BASE
44,099
HIGH
67,613
MAX
74,107
Special bulk
MIN
36,800
BASE
41,058
HIGH
63,793
MAX
69,905
Speed
MIN
36
BASE
40
HIGH
72
MAX
79
Movessorted by max damage
Poltergeist110 · 90%
15,510
17,325
22,605
24,750
Giga Impact150 · 90%
14,100
15,750
20,550
22,500
Focus Punch150 · 100%
14,100
15,750
20,550
22,500
Hyper Beam150 · 90%
14,100
15,750
20,550
22,500
Foul Play95 · 100%
13,395
14,962
19,522
21,375
Phantom Force90 · 100%
12,690
14,175
18,495
20,250
Dark Pulse80 · 100%
11,280
12,600
16,440
18,000
Mega Kick120 · 75%
11,280
12,600
16,440
18,000
Shadow Ball80 · 100%
11,280
12,600
16,440
18,000
Throat Chop80 · 100%
11,280
12,600
16,440
18,000
Lash Out75 · 100%
10,575
11,812
15,412
16,875
Night Slash70 · 100%
9,870
11,025
14,385
15,750
Shadow Claw70 · 100%
9,870
11,025
14,385
15,750
Sucker Punch70 · 100%
9,870
11,025
14,385
15,750
Hex65 · 100%
9,165
10,237
13,357
14,625
Knock Off65 · 100%
9,165
10,237
13,357
14,625
Energy Ball90 · 100%
8,460
9,450
12,330
13,500
Psychic90 · 100%
8,460
9,450
12,330
13,500
Shadow Punch60 ·
8,460
9,450
12,330
13,500
Thief60 · 100%
8,460
9,450
12,330
13,500
Body Slam85 · 100%
7,990
8,925
11,645
12,750
Snarl55 · 95%
7,755
8,662
11,302
12,375
Dazzling Gleam80 · 100%
7,520
8,400
10,960
12,000
Dig80 · 100%
7,520
8,400
10,960
12,000
Poison Jab80 · 100%
7,520
8,400
10,960
12,000
Power Gem80 · 100%
7,520
8,400
10,960
12,000
X-Scissor80 · 100%
7,520
8,400
10,960
12,000
Zen Headbutt80 · 90%
7,520
8,400
10,960
12,000
Brick Break75 · 100%
7,050
7,875
10,275
11,250
Drain Punch75 · 100%
7,050
7,875
10,275
11,250
Giga Drain75 · 100%
7,050
7,875
10,275
11,250
Fire Punch75 · 100%
7,050
7,875
10,275
11,250
Ice Punch75 · 100%
7,050
7,875
10,275
11,250
Payback50 · 100%
7,050
7,875
10,275
11,250
Thunder Punch75 · 100%
7,050
7,875
10,275
11,250
Facade70 · 100%
6,580
7,350
9,590
10,500
Skitter Smack70 · 90%
6,580
7,350
9,590
10,500
Low Sweep65 · 100%
6,110
6,825
8,905
9,750
Aerial Ace60 ·
5,640
6,300
8,220
9,000
Rock Tomb60 · 95%
5,640
6,300
8,220
9,000
Round60 · 100%
5,640
6,300
8,220
9,000
Shadow Sneak40 · 100%
5,640
6,300
8,220
9,000
Icy Wind55 · 95%
5,170
5,775
7,535
8,250
Mud Shot55 · 95%
5,170
5,775
7,535
8,250
Snore50 · 100%
4,700
5,250
6,850
7,500
Fake Out40 · 100%
3,760
4,200
5,480
6,000
Feint30 · 100%
2,820
3,150
4,110
4,500
Mud-Slap20 · 100%
1,880
2,100
2,740
3,000
Calm Mind

Raises the user's Sp. Atk and Sp. Def by 1.

Bulk Up

Raises the user's Attack and Defense by 1.

Confuse Ray100%

Confuses the target.

Detect

Prevents moves from affecting the user this turn.

Endure

User survives attacks this turn with at least 1 HP.

Encore100%

Target repeats its last move for its next 3 turns.

Flatter100%

Raises the target's Sp. Atk by 1 and confuses it.

Gravity

5 turns: no Ground immunities, 1.67x accuracy.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Imprison

No foe can use any move known by the user.

Light Screen

For 5 turns, special damage to allies is halved.

Mean Look

Prevents the target from switching out.

Nasty Plot

Raises the user's Sp. Atk by 2.

Pain Split

Shares HP of user and target equally.

Protect

Prevents moves from affecting the user this turn.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Reflect

For 5 turns, physical damage to allies is halved.

Rest

User sleeps 2 turns and restores HP and status.

Psych Up

Copies the target's current stat stages.

Quash100%

Forces the target to move last this turn.

Recover

Heals the user by 50% of its max HP.

Sleep Talk

User must be asleep. Uses another known move.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Sunny Day

For 5 turns, intense sunlight powers Fire moves.

Taunt100%

Target can't use status moves its next 3 turns.

Swagger85%

Raises the target's Attack by 2 and confuses it.

Thunder Wave90%

Paralyzes the target.

Trick100%

User switches its held item with the target's.

Wonder Room

For 5 turns, all Defense and Sp. Def stats switch.

Torment100%

Target can't select the same move twice in a row.

Will-O-Wisp85%

Burns the target.

Disable100%

For 4 turns, disables the target's last move used.

Safeguard

For 5 turns, protects user's party from status.

Spite100%

Lowers the PP of the target's last move by 4.