PokeSearch

Slowbro

Slowbro
Weak to
Resists
Base stats
Rank downRank up
H
95
A
75
0
B
110
0
C
100
0
D
80
0
S
30
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
48,394
BASE
53,771
HIGH
79,620
MAX
87,484
Special bulk
MIN
37,226
BASE
41,362
HIGH
64,875
MAX
71,265
Speed
MIN
45
BASE
50
HIGH
82
MAX
90
Movessorted by max damage
Future Sight120 · 100%
19,440
21,600
27,360
30,060
Hydro Pump110 · 80%
17,820
19,800
25,080
27,555
Hyper Beam150 · 90%
16,200
18,000
22,800
25,050
Muddy Water90 · 85%
14,580
16,200
20,520
22,545
Psychic90 · 100%
14,580
16,200
20,520
22,545
Surf90 · 100%
14,580
16,200
20,520
22,545
Giga Impact150 · 90%
12,750
14,250
19,050
20,850
Focus Punch150 · 100%
12,750
14,250
19,050
20,850
Belch120 · 90%
12,960
14,400
18,240
20,040
Expanding Force80 · 100%
12,960
14,400
18,240
20,040
Focus Blast120 · 70%
12,960
14,400
18,240
20,040
Psyshock80 · 100%
12,960
14,400
18,240
20,040
Scald80 · 100%
12,960
14,400
18,240
20,040
Psychic Noise75 · 100%
12,150
13,500
17,100
18,787
Blizzard110 · 70%
11,880
13,200
16,720
18,370
Fire Blast110 · 85%
11,880
13,200
16,720
18,370
Liquidation85 · 100%
10,837
12,112
16,192
17,722
Dive80 · 100%
10,200
11,400
15,240
16,680
Waterfall80 · 100%
10,200
11,400
15,240
16,680
Zen Headbutt80 · 90%
10,200
11,400
15,240
16,680
Razor Shell75 · 95%
9,562
10,687
14,287
15,637
Flamethrower90 · 100%
9,720
10,800
13,680
15,030
Ice Beam90 · 100%
9,720
10,800
13,680
15,030
Water Pulse60 · 100%
9,720
10,800
13,680
15,030
Earthquake100 · 100%
8,500
9,500
12,700
13,900
Iron Tail100 · 75%
8,500
9,500
12,700
13,900
Shadow Ball80 · 100%
8,640
9,600
12,160
13,360
Tri Attack80 · 100%
8,640
9,600
12,160
13,360
Foul Play95 · 100%
8,075
9,025
12,065
13,205
Chilling Water50 · 100%
8,100
9,000
11,400
12,525
Body Slam85 · 100%
7,225
8,075
10,795
11,815
Body Press80 · 100%
6,800
7,600
10,160
11,120
Dig80 · 100%
6,800
7,600
10,160
11,120
Brick Break75 · 100%
6,375
7,125
9,525
10,425
Drain Punch75 · 100%
6,375
7,125
9,525
10,425
Ice Punch75 · 100%
6,375
7,125
9,525
10,425
Round60 · 100%
6,480
7,200
9,120
10,020
Facade70 · 100%
5,950
6,650
8,890
9,730
Icy Wind55 · 95%
5,940
6,600
8,360
9,185
Mud Shot55 · 95%
5,940
6,600
8,360
9,185
Whirlpool35 · 85%
5,670
6,300
7,980
8,767
Snore50 · 100%
5,400
6,000
7,600
8,350
Weather Ball50 · 100%
5,400
6,000
7,600
8,350
Avalanche60 · 100%
5,100
5,700
7,620
8,340
Bulldoze60 · 100%
5,100
5,700
7,620
8,340
Stored Power20 · 100%
3,240
3,600
4,560
5,010
Belly Drum

User loses 50% max HP. Maximizes Attack.

Block

Prevents the target from switching out.

Amnesia

Raises the user's Sp. Def by 2.

Calm Mind

Raises the user's Sp. Atk and Sp. Def by 1.

Curse

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Endure

User survives attacks this turn with at least 1 HP.

Heal Pulse

Heals the target by 50% of its max HP.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Iron Defense

Raises the user's Defense by 2.

Imprison

No foe can use any move known by the user.

Light Screen

For 5 turns, special damage to allies is halved.

Nasty Plot

Raises the user's Sp. Atk by 2.

Protect

Prevents moves from affecting the user this turn.

Psychic Terrain

5 turns. Grounded: +Psychic power, priority-safe.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Rest

User sleeps 2 turns and restores HP and status.

Psych Up

Copies the target's current stat stages.

Sleep Talk

User must be asleep. Uses another known move.

Snowscape

For 5 turns, snow falls. Ice: 1.5x Def.

Slack Off

Heals the user by 50% of its max HP.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Sunny Day

For 5 turns, intense sunlight powers Fire moves.

Thunder Wave90%

Paralyzes the target.

Trick100%

User switches its held item with the target's.

Trick Room

Goes last. For 5 turns, turn order is reversed.

Wonder Room

For 5 turns, all Defense and Sp. Def stats switch.

Yawn

Puts the target to sleep after 1 turn.

Disable100%

For 4 turns, disables the target's last move used.

Safeguard

For 5 turns, protects user's party from status.