PokeSearch

Slowbro-Mega

Slowbro-Mega
Weak to
Resists
Base stats
Rank downRank up
H
95
A
75
0
B
180
0
C
130
0
D
80
0
S
30
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
74,452
BASE
82,725
HIGH
114,024
MAX
125,328
Special bulk
MIN
37,226
BASE
41,362
HIGH
64,875
MAX
71,265
Speed
MIN
45
BASE
50
HIGH
82
MAX
90
Movessorted by max damage
Future Sight120 · 100%
24,300
27,000
32,760
36,000
Hydro Pump110 · 80%
22,275
24,750
30,030
33,000
Hyper Beam150 · 90%
20,250
22,500
27,300
30,000
Muddy Water90 · 85%
18,225
20,250
24,570
27,000
Psychic90 · 100%
18,225
20,250
24,570
27,000
Surf90 · 100%
18,225
20,250
24,570
27,000
Belch120 · 90%
16,200
18,000
21,840
24,000
Expanding Force80 · 100%
16,200
18,000
21,840
24,000
Focus Blast120 · 70%
16,200
18,000
21,840
24,000
Psyshock80 · 100%
16,200
18,000
21,840
24,000
Scald80 · 100%
16,200
18,000
21,840
24,000
Psychic Noise75 · 100%
15,187
16,875
20,475
22,500
Blizzard110 · 70%
14,850
16,500
20,020
22,000
Fire Blast110 · 85%
14,850
16,500
20,020
22,000
Giga Impact150 · 90%
12,750
14,250
19,050
20,850
Focus Punch150 · 100%
12,750
14,250
19,050
20,850
Flamethrower90 · 100%
12,150
13,500
16,380
18,000
Ice Beam90 · 100%
12,150
13,500
16,380
18,000
Water Pulse60 · 100%
12,150
13,500
16,380
18,000
Liquidation85 · 100%
10,837
12,112
16,192
17,722
Dive80 · 100%
10,200
11,400
15,240
16,680
Waterfall80 · 100%
10,200
11,400
15,240
16,680
Zen Headbutt80 · 90%
10,200
11,400
15,240
16,680
Shadow Ball80 · 100%
10,800
12,000
14,560
16,000
Tri Attack80 · 100%
10,800
12,000
14,560
16,000
Razor Shell75 · 95%
9,562
10,687
14,287
15,637
Chilling Water50 · 100%
10,125
11,250
13,650
15,000
Earthquake100 · 100%
8,500
9,500
12,700
13,900
Iron Tail100 · 75%
8,500
9,500
12,700
13,900
Foul Play95 · 100%
8,075
9,025
12,065
13,205
Round60 · 100%
8,100
9,000
10,920
12,000
Body Slam85 · 100%
7,225
8,075
10,795
11,815
Body Press80 · 100%
6,800
7,600
10,160
11,120
Dig80 · 100%
6,800
7,600
10,160
11,120
Icy Wind55 · 95%
7,425
8,250
10,010
11,000
Mud Shot55 · 95%
7,425
8,250
10,010
11,000
Whirlpool35 · 85%
7,087
7,875
9,555
10,500
Brick Break75 · 100%
6,375
7,125
9,525
10,425
Drain Punch75 · 100%
6,375
7,125
9,525
10,425
Ice Punch75 · 100%
6,375
7,125
9,525
10,425
Snore50 · 100%
6,750
7,500
9,100
10,000
Weather Ball50 · 100%
6,750
7,500
9,100
10,000
Facade70 · 100%
5,950
6,650
8,890
9,730
Avalanche60 · 100%
5,100
5,700
7,620
8,340
Bulldoze60 · 100%
5,100
5,700
7,620
8,340
Stored Power20 · 100%
4,050
4,500
5,460
6,000
Belly Drum

User loses 50% max HP. Maximizes Attack.

Block

Prevents the target from switching out.

Amnesia

Raises the user's Sp. Def by 2.

Calm Mind

Raises the user's Sp. Atk and Sp. Def by 1.

Curse

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Endure

User survives attacks this turn with at least 1 HP.

Heal Pulse

Heals the target by 50% of its max HP.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Iron Defense

Raises the user's Defense by 2.

Imprison

No foe can use any move known by the user.

Light Screen

For 5 turns, special damage to allies is halved.

Nasty Plot

Raises the user's Sp. Atk by 2.

Protect

Prevents moves from affecting the user this turn.

Psychic Terrain

5 turns. Grounded: +Psychic power, priority-safe.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Rest

User sleeps 2 turns and restores HP and status.

Psych Up

Copies the target's current stat stages.

Sleep Talk

User must be asleep. Uses another known move.

Snowscape

For 5 turns, snow falls. Ice: 1.5x Def.

Slack Off

Heals the user by 50% of its max HP.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Sunny Day

For 5 turns, intense sunlight powers Fire moves.

Thunder Wave90%

Paralyzes the target.

Trick100%

User switches its held item with the target's.

Trick Room

Goes last. For 5 turns, turn order is reversed.

Wonder Room

For 5 turns, all Defense and Sp. Def stats switch.

Yawn

Puts the target to sleep after 1 turn.

Disable100%

For 4 turns, disables the target's last move used.

Safeguard

For 5 turns, protects user's party from status.