PokeSearch

Slowking-Galar

Slowking-Galar
Weak to
Resists
Base stats
Rank downRank up
H
95
A
65
0
B
80
0
C
110
0
D
110
0
S
30
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
37,226
BASE
41,362
HIGH
64,875
MAX
71,265
Special bulk
MIN
48,394
BASE
53,771
HIGH
79,620
MAX
87,484
Speed
MIN
45
BASE
50
HIGH
82
MAX
90
Movessorted by max damage
Belch120 · 90%
21,060
23,400
29,160
32,040
Future Sight120 · 100%
21,060
23,400
29,160
32,040
Hyper Beam150 · 90%
17,550
19,500
24,300
26,700
Sludge Wave95 · 100%
16,672
18,525
23,085
25,365
Psychic90 · 100%
15,795
17,550
21,870
24,030
Sludge Bomb90 · 100%
15,795
17,550
21,870
24,030
Gunk Shot120 · 80%
13,680
15,300
21,060
23,040
Eerie Spell80 · 100%
14,040
15,600
19,440
21,360
Expanding Force80 · 100%
14,040
15,600
19,440
21,360
Focus Blast120 · 70%
14,040
15,600
19,440
21,360
Psyshock80 · 100%
14,040
15,600
19,440
21,360
Psychic Noise75 · 100%
13,162
14,625
18,225
20,025
Blizzard110 · 70%
12,870
14,300
17,820
19,580
Fire Blast110 · 85%
12,870
14,300
17,820
19,580
Hydro Pump110 · 80%
12,870
14,300
17,820
19,580
Giga Impact150 · 90%
11,400
12,750
17,550
19,200
Venoshock65 · 100%
11,407
12,675
15,795
17,355
Flamethrower90 · 100%
10,530
11,700
14,580
16,020
Ice Beam90 · 100%
10,530
11,700
14,580
16,020
Muddy Water90 · 85%
10,530
11,700
14,580
16,020
Surf90 · 100%
10,530
11,700
14,580
16,020
Poison Jab80 · 100%
9,120
10,200
14,040
15,360
Zen Headbutt80 · 90%
9,120
10,200
14,040
15,360
Power Gem80 · 100%
9,360
10,400
12,960
14,240
Shadow Ball80 · 100%
9,360
10,400
12,960
14,240
Tri Attack80 · 100%
9,360
10,400
12,960
14,240
Earthquake100 · 100%
7,600
8,500
11,700
12,800
Iron Tail100 · 75%
7,600
8,500
11,700
12,800
Foul Play95 · 100%
7,220
8,075
11,115
12,160
Hex65 · 100%
7,605
8,450
10,530
11,570
Body Slam85 · 100%
6,460
7,225
9,945
10,880
Liquidation85 · 100%
6,460
7,225
9,945
10,880
Acid Spray40 · 100%
7,020
7,800
9,720
10,680
Round60 · 100%
7,020
7,800
9,720
10,680
Water Pulse60 · 100%
7,020
7,800
9,720
10,680
Dig80 · 100%
6,080
6,800
9,360
10,240
Dive80 · 100%
6,080
6,800
9,360
10,240
Waterfall80 · 100%
6,080
6,800
9,360
10,240
Icy Wind55 · 95%
6,435
7,150
8,910
9,790
Mud Shot55 · 95%
6,435
7,150
8,910
9,790
Snarl55 · 95%
6,435
7,150
8,910
9,790
Brick Break75 · 100%
5,700
6,375
8,775
9,600
Drain Punch75 · 100%
5,700
6,375
8,775
9,600
Fire Punch75 · 100%
5,700
6,375
8,775
9,600
Ice Punch75 · 100%
5,700
6,375
8,775
9,600
Razor Shell75 · 95%
5,700
6,375
8,775
9,600
Stomping Tantrum75 · 100%
5,700
6,375
8,775
9,600
Thunder Punch75 · 100%
5,700
6,375
8,775
9,600
Facade70 · 100%
5,320
5,950
8,190
8,960
Chilling Water50 · 100%
5,850
6,500
8,100
8,900
Snore50 · 100%
5,850
6,500
8,100
8,900
Weather Ball50 · 100%
5,850
6,500
8,100
8,900
Low Sweep65 · 100%
4,940
5,525
7,605
8,320
Avalanche60 · 100%
4,560
5,100
7,020
7,680
Bulldoze60 · 100%
4,560
5,100
7,020
7,680
Whirlpool35 · 85%
4,095
4,550
5,670
6,230
Stored Power20 · 100%
3,510
3,900
4,860
5,340
Belly Drum

User loses 50% max HP. Maximizes Attack.

Block

Prevents the target from switching out.

Amnesia

Raises the user's Sp. Def by 2.

Calm Mind

Raises the user's Sp. Atk and Sp. Def by 1.

Curse

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Chilly Reception

Starts Snow. User switches out.

Endure

User survives attacks this turn with at least 1 HP.

Heal Pulse

Heals the target by 50% of its max HP.

Helping Hand

One adjacent ally's move power is 1.5x this turn.

Iron Defense

Raises the user's Defense by 2.

Imprison

No foe can use any move known by the user.

Light Screen

For 5 turns, special damage to allies is halved.

Nasty Plot

Raises the user's Sp. Atk by 2.

Protect

Prevents moves from affecting the user this turn.

Psychic Terrain

5 turns. Grounded: +Psychic power, priority-safe.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Rest

User sleeps 2 turns and restores HP and status.

Psych Up

Copies the target's current stat stages.

Sleep Talk

User must be asleep. Uses another known move.

Snowscape

For 5 turns, snow falls. Ice: 1.5x Def.

Scary Face100%

Lowers the target's Speed by 2.

Slack Off

Heals the user by 50% of its max HP.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Sunny Day

For 5 turns, intense sunlight powers Fire moves.

Taunt100%

Target can't use status moves its next 3 turns.

Swagger85%

Raises the target's Attack by 2 and confuses it.

Thunder Wave90%

Paralyzes the target.

Toxic90%

Badly poisons the target. Poison types can't miss.

Toxic Spikes

Poisons grounded foes on switch-in. Max 2 layers.

Trick100%

User switches its held item with the target's.

Trick Room

Goes last. For 5 turns, turn order is reversed.

Wonder Room

For 5 turns, all Defense and Sp. Def stats switch.

Yawn

Puts the target to sleep after 1 turn.

Disable100%

For 4 turns, disables the target's last move used.

Safeguard

For 5 turns, protects user's party from status.