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Starmie-Mega

Starmie-Mega
Weak to
Resists
Base stats
Rank downRank up
H
60
A
100
0
B
105
0
C
130
0
D
105
0
S
120
0
MIN reducing·0·BASE neutral·0·HIGH neutral·252·MAX boosting·252
Excludes item and ability modifiers.
Physical bulk
MIN
36,788
BASE
41,058
HIGH
63,793
MAX
69,888
Special bulk
MIN
36,788
BASE
41,058
HIGH
63,793
MAX
69,888
Speed
MIN
126
BASE
140
HIGH
172
MAX
189
Movessorted by max damage
Self-Destruct200 · 100%
21,600
24,000
30,400
33,400
Hydro Pump110 · 80%
22,275
24,750
30,030
33,000
Hyper Beam150 · 90%
20,250
22,500
27,300
30,000
Psychic90 · 100%
18,225
20,250
24,570
27,000
Surf90 · 100%
18,225
20,250
24,570
27,000
Giga Impact150 · 90%
16,200
18,000
22,800
25,050
Expanding Force80 · 100%
16,200
18,000
21,840
24,000
Meteor Beam120 · 90%
16,200
18,000
21,840
24,000
Psyshock80 · 100%
16,200
18,000
21,840
24,000
Scald80 · 100%
16,200
18,000
21,840
24,000
Blizzard110 · 70%
14,850
16,500
20,020
22,000
Thunder110 · 70%
14,850
16,500
20,020
22,000
Liquidation85 · 100%
13,770
15,300
19,380
21,292
Dive80 · 100%
12,960
14,400
18,240
20,040
Double-Edge120 · 100%
12,960
14,400
18,240
20,040
Waterfall80 · 100%
12,960
14,400
18,240
20,040
Zen Headbutt80 · 90%
12,960
14,400
18,240
20,040
Ice Beam90 · 100%
12,150
13,500
16,380
18,000
Thunderbolt90 · 100%
12,150
13,500
16,380
18,000
Water Pulse60 · 100%
12,150
13,500
16,380
18,000
Psycho Cut70 · 100%
11,340
12,600
15,960
17,535
Dazzling Gleam80 · 100%
10,800
12,000
14,560
16,000
Power Gem80 · 100%
10,800
12,000
14,560
16,000
Tri Attack80 · 100%
10,800
12,000
14,560
16,000
Flash Cannon80 · 100%
10,800
12,000
14,560
16,000
Flip Turn60 · 100%
9,720
10,800
13,680
15,030
Chilling Water50 · 100%
10,125
11,250
13,650
15,000
Ice Spinner80 · 100%
8,640
9,600
12,160
13,360
Ancient Power60 · 100%
8,100
9,000
10,920
12,000
Round60 · 100%
8,100
9,000
10,920
12,000
Facade70 · 100%
7,560
8,400
10,640
11,690
Icy Wind55 · 95%
7,425
8,250
10,010
11,000
Whirlpool35 · 85%
7,087
7,875
9,555
10,500
Aqua Jet40 · 100%
6,480
7,200
9,120
10,020
Avalanche60 · 100%
6,480
7,200
9,120
10,020
Charge Beam50 · 90%
6,750
7,500
9,100
10,000
Snore50 · 100%
6,750
7,500
9,100
10,000
Rapid Spin50 · 100%
5,400
6,000
7,600
8,350
Agility

Raises the user's Speed by 2.

Ally Switch

User and ally swap positions; using again can fail.

Cosmic Power

Raises the user's Defense and Sp. Def by 1.

Bulk Up

Raises the user's Attack and Defense by 1.

Confuse Ray100%

Confuses the target.

Endure

User survives attacks this turn with at least 1 HP.

Gravity

5 turns: no Ground immunities, 1.67x accuracy.

Light Screen

For 5 turns, special damage to allies is halved.

Minimize

Raises the user's evasiveness by 2.

Protect

Prevents moves from affecting the user this turn.

Rain Dance

For 5 turns, heavy rain powers Water moves.

Reflect

For 5 turns, physical damage to allies is halved.

Rest

User sleeps 2 turns and restores HP and status.

Recover

Heals the user by 50% of its max HP.

Sleep Talk

User must be asleep. Uses another known move.

Skill Swap

The user and the target trade Abilities.

Substitute

User takes 1/4 its max HP to put in a substitute.

Thunder Wave90%

Paralyzes the target.

Trick100%

User switches its held item with the target's.

Trick Room

Goes last. For 5 turns, turn order is reversed.

Wonder Room

For 5 turns, all Defense and Sp. Def stats switch.

Safeguard

For 5 turns, protects user's party from status.