Vivillon
Raises the user's Sp. Atk and Sp. Def by 1.
Confuses the target.
User survives attacks this turn with at least 1 HP.
Raises the user's Defense by 2.
For 5 turns, special damage to allies is halved.
Poisons the target.
Prevents moves from affecting the user this turn.
Raises the user's Sp. Atk, Sp. Def, Speed by 1.
For 5 turns, heavy rain powers Water moves.
User sleeps 2 turns and restores HP and status.
The foes' moves target the user on the turn used.
Causes the target to fall asleep.
User must be asleep. Uses another known move.
Lowers the foe(s) Speed by 2.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
For 4 turns, allies' Speed is doubled.
Paralyzes the target.
Forces the target to switch to a random ally.
For 5 turns, protects user's party from status.